The first presentation was about a granulator processor coded in max/msp. It was extremely cool. I think it could be a really interesting live performance tool because it makes cool electronic sounds in-realtime using audio that is also recorded on the fly - more interesting than triggering samples.
Another interesting presentation was about some dance music that someone created. A discussion about whether max/msp was useful for listenable/commercial music followed this. Some people expressed the views that this experimental program-it-yourself software is only useful for obscure music and that using more traditional tools is a more efficient workflow for creating commercial music.
A surround-sound installation was created in an art exhibition space (by some imaginative music tech student). I thought that the project was really cool and I'd love to do something like that one day.
Finally the last two presentations were about performance art and again using tools to manipulate audio in realtime for live performance. The ambient guitar piece achieved some really cool sounds and the maker of the less ambient piece demonstrated uber micro in a furious battle with various audio software.
Reference: Stephen Whittington. "Week 4 Music Technology Forum - 2nd and 3rd year presentations." Lecture presented at the Electronic Music Unit, 27 March 2008
This post was edited to conform to the word limit policy on 3/4/08
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