Beat
- Separate stochastic note list for each drum
- Different settings for each drum
- Used a transposer to change note from A to desired note
Toned backing sounds
- Various synths fed by a sequencer or stochastics
FFT
- Some sounds were created from FFT data created by analysing audio from a synth controlled by both stochastic note list and live midi input
- FFT data resynthesized after processing
- FFT data is converted to midi and triggers synths (claw and waveshaped drum)
- The midi data is then looped back to the synth that feeds the FFT analysis to create an interesting data loop.
- During the audio example performance I played some MIDI data live.
Occasional FX used eg reverb, delay, stereo spread reduction
If only I'd experimented a bit more first because now I've just discovered the wonders of parameter linking and the xy pad.
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