I like the way that the film project had sections which were created with a theme in mind even if this theme is not explicitly detailed in the film. The middle section was particularly musically interesting.
The projects that involved the use of max/msp seemed like they would be practically quite different to undertake with the process being quite removed from the music, and the music being as unpredictable as is required. It seems like much of the skill is in coming up with ideas to try and then exploring what sounds can be made with your program. I think it is quite interesting that the actual musical result is not necessarily obtained by having it in your imagination and aiming for it.
For practical musical enjoyment I really like the project with Iranian vocals. I thought that it was very impressive that the entire backing was performed in one hit with only a small pre-sequenced component to it.
Can’t wait to have a crack at a longer project myself.
Reference: Stephen Whittington. "Week 3 Music Technology - 2nd and 3rd Year Presentations." Lecture presented at the Electronic Music Unit, University of Adelaide, 20 March 2008
Edited on 4/4/08 to conform to the word limit policy
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QUOTE: "The projects that involved the use of max/msp seemed like they would be practically quite different to undertake with the process being quite removed from the music, and the music being as unpredictable as is required."
That was one of the idealogical issues I had with MaxMSP last year (and still do an extent, although to a lesser degree). After many dry tutorials, and hours of experimentation, eventually I began to get a perspective on how I could use this in a musically interesting manner.
I guess at the end of the day, some people will enjoy the creative approach of MaxMSP, particularly if they have a mathematical bent and/or enjoy arranging logical structures and using the left side of the brain in general. For those like myself who prefer working with sound in a more organic fashion, I found it tedious, although ultimately managed to tame the beast a little.
I suppose one analogy could be that of the motor enthusiast. Some prefer the experience of driving, while others would rather be building or modifying all the time. With MaxMSP, the frustrating element to me was that it felt like I was constantly building and testing an instrument, rather than just playing one. I understand that with an end-goal in mind, playing one is of course achievable. But I have reservations when an artist spends more time discussing their patches than their music and how they would like us to perceive it...
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