Sorry that it's mainly novelty noises......
I took around 12 very short phoneme samples from the quote and assigned them to sections of the keyboard. I found myself attracted to the snare and hat-like "shhh" and "sss" sounds (no processing was used) and also an "mmmm" which had a stable pitch. I reconfigured the sample layout so that these percussive sounds would be easy to play and I had a large range of "mmm" to groove on. The loop function was used on some sounds. I assigned the rest of the phonemes to the rest of the keyboard for icing. I creatively altered the root note of each sample using command-click to make some playback above their original pitch and some below.
For extra expression, I began assigning controllers to modulation destinations as below.
Aftertouch - filter frequency decrease + LFO level increase
LFO - noise wave - panning
Modwheel - filter frequency decrease and resonance increase
I experimented with the envelopes and while they would be very useful to create interesting sounds, I did not use them much in this exercise because I felt that using the same harsh envelope effect on every sample would make them sound similar and stop them being contrasted effectively.
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