Monday, May 19, 2008

Week 9 Creative Computing - SoundHack/FScape/NN19 GlitchFest

I tried to explore SoundHack and FScape as much as possible this week while creating a sampler instrument of glitchy effects that could be used in genres such as IDM in combination with fuller drum sounds. I started with my library of voice samples and began processing with both applications. Sometimes I chose files because they contrasted and I thought they would yield interesting results, while other times I chose randomly. Every so often I listened to the library and deleted the boring files.

I used SoundHack more as a utility to lengthen or pitchshift files with the phase vocoder and to create more synthetic tones using convolution and mutation. FScape was used to further process these sounds and erratically introduce more hardcore glitchyness. I found that the selection of audio files generally affected the result quite strongly and so experimentation was important to achieve interesting results. The manual is hilariously vague at times and very technical at others.


I ended up with 44 samples which I imported into the NN19 and automapped (1 sample per key) I then placed the instrument for 45 seconds using the pitch and modulation wheel (assigned to low-pass filter) and aftertouch (also assigned to LP filter).

No comments: